Species
    name = "SP_BANFORO"
    description = "SP_BANFORO_DESC"
    gameplay_description = "SP_BANFORO_GAMEPLAY_DESC"
    CanProduceShips
    CanColonize

    tags = [ "LITHIC" "LIGHT_SENSITIVE" "GOOD_INDUSTRY" "AVERAGE_SUPPLY" "ULTIMATE_DETECTION" "GOOD_STEALTH" "CTRL_EXTINCT" "PEDIA_LITHIC_SPECIES_CLASS" ]

    foci = [
        [[HAS_INDUSTRY_FOCUS]]
        [[HAS_RESEARCH_FOCUS]]
        [[HAS_GROWTH_FOCUS]]
        [[HAS_ADVANCED_FOCI]]
    ]

    preferredfocus = "FOCUS_INDUSTRY"

    effectsgroups = [
        [[GOOD_INDUSTRY]]
        [[AVERAGE_RESEARCH]]
        [[AVERAGE_STOCKPILE]]

        [[AVERAGE_POPULATION]]
        [[AVERAGE_HAPPINESS]]
        [[AVERAGE_SUPPLY]]
        [[AVERAGE_DEFENSE_TROOPS]]

        [[ULTIMATE_DETECTION]]
        [[GOOD_STEALTH]]

        EffectsGroup
            description = "LIGHT_SENSITIVE_DESC"
            scope = Source
            activation = AND [
                Planet
                Star type = [Blue]
            ]
            accountinglabel = "VERY_BRIGHT_STAR"
            priority = [[TARGET_POPULATION_AFTER_SCALING_PRIORITY]]
            effects = SetTargetPopulation value = Value - 2 * Source.HabitableSize

        EffectsGroup
            scope = Source
            activation = AND [
                Planet
                Star type = [White]
            ]
            accountinglabel = "BRIGHT_STAR"
            priority = [[TARGET_POPULATION_AFTER_SCALING_PRIORITY]]
            effects = SetTargetPopulation value = Value - Source.HabitableSize

        // not for description
        [[AVERAGE_PLANETARY_SHIELDS]]
        [[AVERAGE_PLANETARY_DEFENSE]]
        [[STANDARD_SHIP_SHIELDS]]
    ]

    [[BARREN_STANDARD_EP]]

    graphic = "icons/species/banforo.png"

#include "common/*.macros"

#include "/scripting/common/*.macros"
